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Location: Phoenix, Arizona (AZ)
Contract Type: C2C
Posted: 2 months ago
Closed Date: 03/07/2025
Skills: C & C++ programming,2D/3D OpenGL or Vulkan
Visa Type: GC EAD, GreenCard, H1B, USC

Role :- Graphic software developer

Duration :- Contract 

Location :- Phoenix, AZ

 

Acceptable Visas: Only USC and GCs

 

Primary Skills: C++, Graphics Software development, ARINC

 

Job Responsibilities

 

  • Good Understanding of avionics design, product development and application as well system integration and certification.
  • Development of systems and software requirements from application specifications.
  • Development and execution of system test cases on the integration benches.
  • Identifying and debugging issues at the system level and understanding interaction with other aircraft systems.
  • Good troubleshooting skills to identify and fix issues arising from applications or flight testing.
  • Active participation and contribution in driving sub systems/systems integration/simulation bench; ability to co-ordinate with diverse set of team.
  • Should have an understanding of system engineering, standards and certification, including DO-178B/C, ARP4754.
  • V&V experience for Design for Test (DFT).

 

Skill Requirements:

  • Expert in C & C++ programming
  • Experience in 2D/3D OpenGL or Vulkan, graphics software development & embedded systems is preferred
  • Hands-on experience in development of system & software requirements
  • Good technical knowledge of Avionics Architectures/platforms
  • Hands-on experience in system & software level testing, integration or sub-system benches
  • Knowledge of any configuration management system (such as Dimensions, DOORS, BitBucket, SVN, etc.) would be an added advantage.
  • Experience working in life cycle stages of systems Life cycle & AGILE exposure.
  • Ability to proactively identify and resolve problems in a timely manner.
  • Demonstrated ability to communicate effectively; both verbally and written.
  • Experience in RTOS (RMA or ARINC 653) and single or multicore DEOS.
  • Experience in chipsets, graphics pipeline and display devices (SOC, CPU, GPU, FPGA, etc.)
  • Experience in image processing, including gamma correction.
  • Experience in system performance measurement, analysis, and tuning (data rate, latency reduction).
  • Ad-hoc in-house tool development.